OpenArt Tutorial: How to Use Every Feature (Full Guide)
Before I touched a single button, I had a suspicion. Most “all-in-one” AI studios are good at one thing and bad at five others. OpenArt promised images, videos, consistent characters, one-click stories, audio, and an editing suite—all under one roof. I wanted to believe it. But I’ve been burned by shiny dashboards before.
So I did what I always do. I cleared my calendar, grabbed my laptop from my usual spot in New York, and spent 40 hours over 30 days testing every menu, every slider, and every credit-draining feature. I used the free tier first, then paid for Essential, Advanced, and finally Infinite. No free press code. No affiliate shortcut. Just my own USD and a growing sense of curiosity (and occasional frustration).
This is my unfiltered, button-by-button breakdown. If you’re wondering whether OpenArt can replace your current toolkit—or if it’s just another pretty face—you’ll get the full truth here.
TL;DR — Key Takeaways
- Learning Curve: Intermediate. The image tools are intuitive, but features like Consistent Character and parallel generations take practice.
- Time to First Result: Under 3 minutes from signup to your first generated image.
- Best For: Solo creators, YouTubers, and small agencies who need batch image generation and character consistency. Not for serious video production.
- Best Feature: Parallel generations (massive time saver).
- Worst Feature: Video generator (low quality, high credit cost).
- Most Difficult Feature: Consistent Character locking (powerful but not obvious).
Getting In: Signup Was Almost Too Easy (I Kept Waiting for a Catch)
I started on a Tuesday afternoon. No phone verification, no “join our Discord for an access key,” no 48-hour waitlist.
Here’s exactly what happened:
- Went to https://openart.ai
- Clicked “Start for free” on the homepage.
- Entered my email (a standard Gmail address) and created a password.
- Clicked a verification link sent to my inbox—arrived in about 8 seconds.
- Landed on the dashboard with ~100 free credits already loaded.
No credit card required for the free tier. That’s rare and refreshing. If you want to test the water before spending a dime, you can generate roughly 20–30 images or a couple of short videos.
My take: This is one of the smoothest signups I’ve seen. I timed it—from opening the browser to staring at the generation queue, it took 2 minutes and 11 seconds. The only annoyance? They immediately push you to upgrade with a persistent banner. But I get it. They’re a business.
One important note: the free tier outputs are watermarked and not for commercial use. Keep that in mind if you’re testing for client work.
First Look at the Dashboard: Cluttered, But I Found My Way
My first reaction was genuine: “Whoa, that’s a lot of buttons.”
The left sidebar lists:
- Create (main generation)
- Consistent Character
- One-Click Story
- Video
- Audio
- Edit Suite
- My Library
- Models
That’s eight major sections. Compared to Midjourney’s single text prompt or Leonardo’s cleaner layout, OpenArt feels like a cockpit.
But here’s what I appreciated after the initial overwhelm: nothing is hidden. You don’t need to hunt through three submenus to find character tools. It’s all right there. For power users, that’s a win. For beginners, it’s intimidating.
What I wished was different: A guided tour that highlights the sequence of using these tools together. For example, “First create a character, then generate a story, then animate it.” Instead, you’re left to connect the dots yourself.
Also, the font size on the credit counter is tiny. I actually squinted. On a 13-inch laptop, I found myself leaning in. That’s a small UX sin.
After 40 hours, I’ve memorized every menu. But for the first two days, I felt lost. My advice: spend 15 minutes just clicking everything before you generate anything serious.
Honest Review
I’m going to walk you through every major tool in the order I found most valuable. For each, I’ll give you my exact test prompt, the result, and a final score out of 10.
1. Create (Image Generation)
What it does: This is the bread and butter. You type a prompt, pick a model (over 100 premium image models available), adjust aspect ratio, and hit generate. Supports parallel generations (multiple images at once).
How I used it:
- Click “Create” on the left sidebar.
- Select “Image” tab.
- Choose “OpenArt Native” model (their best all-rounder).
- Set aspect ratio to 16:9 (for YouTube thumbnails).
- Parallel generations set to 8 (Essential plan limit).
- Enter my prompt.
- Click “Generate.”
My prompt (English, detailed style):
A grumpy old animated orange cat wearing a tiny detective hat, sitting on a messy desk with scattered papers and a half-empty coffee mug. Film noir lighting with venetian blind shadows. Pixar style, 4K, sharp focus.
The result: The first batch of 8 images produced 6 usable outputs. The cat’s expression was perfect in four of them. Shadows and lighting were excellent. But two generations had weird paws (extra toes). One had the hat floating above the head.
My conclusion: This is genuinely good for character art, illustrations, and product mockups. Photorealism is weaker—their model prefers stylized or semi-realistic. For my YouTube thumbnails, it replaced Photoshop for rough drafts.
Who it’s for: Marketers, YouTubers, indie game artists, social media managers.
My rating: 8/10 — loses points for occasional anatomy weirdness and no built-in upscaler.
2. Parallel Generations (The Real Time-Saver)
What it does: Instead of generating one image at a time, you set a number (up to 32 on higher tiers). OpenArt creates them simultaneously. Same prompt, same settings, multiple variations.
How I used it:
- Inside “Create” > “Image.”
- Find the “Parallel” slider below the prompt box.
- Set it to 8 (Essential) or 16 (Advanced).
- Enter one prompt.
- Wait 5–10 seconds. All results appear at once.
My prompt:
A grumpy old animated orange cat wearing a tiny detective hat, sitting on a messy desk with scattered papers and a half-empty coffee mug. Film noir lighting with venetian blind shadows. Pixar style, 4K, sharp focus.
The result: Eight distinct variations in the time it normally takes for one. I picked the best two and discarded the rest. Without parallel, I would have generated eight times sequentially—wasting minutes.
My conclusion: This is OpenArt’s killer feature. No other consumer AI image tool makes batch testing this fast. Midjourney’s variations are slower. Leonardo’s “generate 4” is slower. If you A/B test thumbnails or ad creatives, this saves hours weekly.
My rating: 9/10 — only complaint: the slider max is tier-locked, so free users get 1 parallel (painful).
3. Consistent Character (Powerful but Tricky)
What it does: Lets you upload 3–5 reference images of a character, then generates a “locked” model. Future prompts using that character retain the same face, hair, and key features across poses and scenes.
How I used it:
- Click “Consistent Character” in the left sidebar.
- Upload 4 images I had of a previous character (different angles).
- Click “Train” (takes about 60 seconds).
- Then go to “Create” and select my saved character from a dropdown.
- Enter a new pose prompt.
My prompt (after character was locked):
My saved character, sitting on a park bench, eating an ice cream cone, happy expression, sunny afternoon.
The result: The face stayed 85% consistent across 20 generations. Hair color and style matched. The ice cream cone sometimes looked weird (melted in wrong direction), but the character herself was recognizable. Without the locking feature, the same prompt would produce a different face every time.
My conclusion: This is a legitimately useful feature for comic artists, animators, and anyone building a branded mascot. But the workflow isn’t obvious. I wasted 50 credits on my first day because I didn’t know I had to “train” the character first.
My rating: 7/10 — powerful results, but the learning curve is steep. Needs a better onboarding tutorial.
4. Video Generation (The Feature That Made Me Grimace)
What it does: Generates short AI clips from text prompts or images. Maximum length varies by model, but realistically you’re looking at 2–5 seconds per generation.
How I used it:
- Click “Video” in the left sidebar.
- Select “Text to Video” mode.
- Choose the “OpenArt Video v1” model (their default).
- Set duration to 3 seconds (longer than this and quality crashes).
- Enter prompt.
- Click generate (costs ~80–200 credits per video).
My prompt:
A small robot walking through a futuristic city street at night, rain on the ground, neon reflections, cinematic shot.
The result: I genuinely wanted to like this. The first frame looked gorgeous—detailed robot, nice lighting. Then the movement started. The robot’s legs glitched. The rain froze mid-air. The neon reflections didn’t move with the camera. It looked like a 2022 AI video: choppy, artifact-ridden, and deeply unsatisfying.
I tried five more prompts. A cat jumping. A car driving. A hand waving. Each one had the same problems: jittery motion, warping limbs, and backgrounds that melted.
My conclusion: Do not buy OpenArt for video. Runway Gen-3, Kling, or Pika Labs are miles ahead. OpenArt’s video feels like an afterthought—probably included just to check a box on their feature list.
Who it’s for: No one doing serious video work. Maybe for abstract glitch art if you’re into that aesthetic.
My rating: 3/10 — two points for the first frame quality. One point for trying.
5. One-Click Stories (Great for Storyboarding, Bad for Publishing)
What it does: Generates a multi-panel narrative (5–10 images with text captions) based on a genre and a short description. Each panel is an image with a sentence.
How I used it:
- Click “One-Click Story” in the sidebar.
- Pick a genre: Sci-Fi, Fantasy, Horror, Romance, etc.
- Enter a one-sentence premise.
- Click “Generate.”
- Wait 30–60 seconds for all panels to render.
My premise:
A retired astronaut discovers a mysterious egg in her backyard that hatches a glowing alien creature.
The result: The story had six panels. Visual quality was solid—consistent character across panels (surprisingly). The written captions were cheesy and predictable (“She gasped as the egg cracked open”). But the sequence of images told a coherent visual story. I could throw away their text and use the panels as a storyboard.
My conclusion: This is a prototyping tool, not a publishable story generator. For YouTube video storyboards, ad concept pitches, or comic thumbnails, it’s genuinely helpful. For anything client-facing, you’ll rewrite the text and regenerate key frames.
My rating: 7/10 — does what it promises, but the writing is weak. Great for visual thinkers, bad for writers.
6. Audio Generation (Why Is This Here?)
What it does: Generates short music clips or voice narration. Spoiler: it’s not good.
How I used it:
- Click “Audio” in the sidebar.
- Choose “Voice” or “Music.”
- For voice: type text, pick a voice preset.
- Generate.
My test (voice):
Welcome to my YouTube channel. Today we’re testing OpenArt.
The result: The voice sounded robotic, with unnatural pauses and flat intonation. No emotion control. No cloning. No SSML support. It’s worse than free tiers of ElevenLabs or even TTSMaker.
Music generation test:
upbeat synthwave for a tech ad
I got a 10-second loop that sounded like a cheap ringtone from 2005.
My conclusion: OpenArt should remove this feature or rebuild it entirely. It’s not competitive. Don’t factor audio into your purchase decision.
My rating: 2/10 — generous because the music loop was technically in tune.
7. Editing Suite (Inpainting, Outpainting & Background Removal)
What it does: Tools to edit existing images. Inpainting (replace parts of an image), outpainting (extend the canvas), background removal, and a “reimagine” slider.
How I used it:
- Upload an image from my library.
- Click “Edit” > “Inpaint.”
- Brush over the area I want to change (e.g., a deformed hand).
- Type a new prompt.
- Generate.
My test:
normal human hand with five fingers
I took a cat detective image with a six-fingered paw. Brushed the paw. Entered "normal cat paw with four toes." Generated. The result fixed the paw perfectly in two attempts.
Outpainting test:
a bookshelf in the background
Uploaded a portrait, extended the canvas to the right, prompted for the background. Generated a decent bookshelf that matched the lighting.
My conclusion: This suite is genuinely useful. It’s not Photoshop—you can’t do layers or masks—but for quick fixes, it’s faster than opening a separate tool. Inpainting worked 80% of the time. Background removal was instant and accurate.
My rating: 8/10 — loses points because the reimagine slider sometimes changed the subject’s face too much.
Feature Summary Table (All Tools at a Glance)
| Feature/Tool | What It Does | My Rating (1-10) |
|---|---|---|
| Image Generation | Text-to-image with 100+ models | 8 |
| Parallel Generations | Batch generate multiple variations simultaneously | 9 |
| Consistent Character | Lock a character’s appearance across prompts | 7 |
| Video Generation | Short AI clips from text or images | 3 |
| One-Click Stories | Multi-panel visual storyboards | 7 |
| Audio Generation | Voice and music synthesis | 2 |
| Editing Suite (Inpaint/Outpaint) | Fix or extend existing images | 8 |
| Background Removal | One-click subject isolation | 8 |
Pricing Tiers: What You Actually Get for Your Money
OpenArt has five tiers: Free, Essential ($14), Advanced ($29), Infinite ($55), and Wonder ($240). The “Best Value” badge on $120 is an annual billing trick—ignore it. Here’s the real breakdown.
Free Tier:
- ~100 initial credits (no monthly reset)
- Watermarked outputs
- 1 parallel generation
- No commercial use
- Access to basic models only
Essential ($14/seat/mo):
- 4,000 credits/month
- 8 parallel generations
- 13 personalized models
- No commercial rights (critical! read the fine print)
- Access to 100+ models
Advanced ($29/seat/mo):
- 12,000 credits/month
- 16 parallel generations
- 40 personalized models
- Commercial rights included
- Add credits as needed
Infinite ($55/seat/mo):
- 24,000 credits/month
- 32 parallel generations
- 80 personalized models
- Commercial rights
- Add credits as needed
Wonder ($240/seat/mo):
- 106,000 credits/month
- 32 parallel generations
- 353 personalized models
- Commercial rights
My advice: Skip Essential entirely. No commercial rights is a deal-breaker for any professional work. Start at Advanced ($29). Only buy Infinite if you consistently use over 12,000 credits per month (that’s roughly 12,000 images or 150 videos). Wonder is for agencies or obsessive power users.
Feature Performance Matrix: How Each Tier Changes the Game
| Feature | Ease of Use (1-10) | Output Quality (1-10) | Worth It? (Paid vs Free) | Author’s Note |
|---|---|---|---|---|
| Image Generation | 8 | 8 | Yes (Advanced+) | Free tier watermarks ruin professional use |
| Parallel Generations | 9 | N/A | Yes | This alone justifies Advanced |
| Consistent Character | 6 | 7 | Yes | Steep learning curve but powerful |
| Video Generation | 7 | 3 | No | Not worth any credits |
| One-Click Stories | 9 | 6 | Yes (for storyboarding) | Great for visual planning |
| Audio Generation | 8 | 2 | No | Use ElevenLabs instead |
| Editing Suite | 8 | 8 | Yes | Works same on all tiers |
The Usability & Learning Curve Verdict (After 40 Hours)
My favorite feature: Parallel generations, without question. Being able to generate 16 variations of a thumbnail in the time it takes to make one changed my workflow. I estimate it saved me 6–8 hours over the month.
My worst feature: Video generation. It’s not just bad—it’s embarrassingly bad compared to competitors. I genuinely think OpenArt should remove it until they rebuild.
My tips for optimizing OpenArt:
- Always use the Consistent Character tool before generating multiple poses of the same subject.
- Set parallel generations to your tier’s max for batch testing.
- Don’t waste credits on video or audio.
- Use the editing suite for quick fixes instead of reopening Photoshop.
- Track your credit usage daily—unused credits don’t roll over.
FAQ: Intercepting Technical Confusion
Why does my consistent character look different in every image?
You didn’t train the character first. Go to the Consistent Character tab, upload 3–5 reference images (different angles, same lighting), and click “Train.” Wait 60 seconds. Then select that character from the dropdown in the Create tab.
My video generation keeps failing halfway through.
OpenArt’s video model is unstable. Keep prompts short, duration under 4 seconds, and avoid complex motion (e.g., “walking” often fails). Even then, expect glitches.
Can I use OpenArt images on a shirt I sell?
Only if you’re on Advanced, Infinite, or Wonder tier. Essential and Free tiers explicitly prohibit commercial use. Their terms section 4.2 is clear about this.
Why am I out of credits so fast?
Videos cost 80–200 credits each. One-Click Stories cost ~50 credits. Images cost 1 credit each. If you’re testing video, you’ll burn through 4,000 credits in under an hour. Stick to images.
Does OpenArt train on my images?
Their privacy policy says they may use outputs to improve the service unless you opt out. Go to Settings > Privacy > toggle off “Use my data for training.” Do this immediately after signup.
Conclusion: The Actionable Push
You’ve seen every button. You know the highs (parallel generation, image quality, character locking) and the lows (video, audio, expiring credits).
Here’s what I want you to do right now:
If you make images for social media, YouTube, or indie projects:
Go to OpenArt, sign up for the free tier first. Generate 20 images with parallel set to 1 (the free limit). If you like the quality, upgrade to Advanced ($29) for one month. Set a calendar reminder to cancel before renewal if you don’t use it. Test it on a real batch project—thumbnails, ad variations, or character sheets. You’ll know within 7 days if it’s for you.
If you need video or audio:
Don’t bother. Close this tab. Go to Runway Gen-3 for video and ElevenLabs for audio. OpenArt will only frustrate you.
I kept my Advanced plan for image batch work. I canceled my video experiments entirely. And I’m still annoyed about those lost credits.
Now it’s your turn. Try it. Break it. See if parallel generations save you as much time as they saved me. And when you hit a wall with video—because you will—come back and tell me I warned you.




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